Cheat codes. General information on this Section. Helpful Cheats
General Information On this Part
To work with the cheats in this area, you must start the demand system into the game. This could be carried out by pushing “
” for a us notepad (key over the tab key). Nonetheless, some notepads that are european the letters “o”, “/” or ” ` “. In the event your notepad needs a various key, please leave a remark below mentioning the respective key as well as your keyboard language.
You can enter “help” to see a full list of all the possible commands after you have opened your command console. Enter “help” + one demand to get a description and enter “example” + one demand to obtain a tangible instance with the particular effect explained
– Door: Lock or unlock doors
Command: ‘lock or unlock’ home ‘door title’
Example: lock door masterbedroom // lock home “master bed space” = secure the master bedroom home
Possible values for 3rd term: choose any home and place its name (without “door”)
Note: helpful to secure away figures even in rooms there is no need a key for.
– Roaming: Prevent characters from moving away their present location
Command: ‘character’ name’ roaming ‘true or false’ allow
Example: Leah wandering xxx sex arab false allow = Leah will not disappear completely from her present location.
Note: (we) Some figures have actually limited wandering abilities, to see these places key in: roaming ‘person’s title’ list (II) which will make a specific character move every-where, type: roaming ‘person’s name’ clearlist (III) You may want to be more exact and deny figures to attend specific areas or even to get near to certain individuals.
– WalkTo: Make figures walk up to a desired location
Command: ‘character’s title’ walkto ‘location name’
Example: amy walkto bed = make Derek leave the home
Feasible values for 3rd term: outside, sleep = master suite sleep, hottubseat1, and much more.
– WarpTo: Make figures be teleported appropriate prior to you
Command: ‘person’s name’ warpto player
Example: Vickie warpto player = Vickie can look prior to you.
Fight: Make figures fight one another
Command: combat ‘character name(s)’ ‘passout or wakeup or fight’
Instance: combat Frank Derek battle = make Frank and Derek fight one another
Another instance: combat Frank passout = make Frank unconscious
Feasible values for 3rd term: battle, wakeup, passout.
Records: When Frank is passed away away, you are able to assist your self using the booze into the case.
Closeness: making love with anyone
Command: closeness player ‘other man or woman’s title’ ‘sex place’ sexualact
Example: closeness player amy 10052 sexualact = Cowgirl with Amy.
Feasible values for 3rd term: 9000 = find out, 10000 = blowjob, 10011 = handjob, 10030 = missionary, 10050 = doggy, 10051 = masterbate, 10052 = cowgirl, 10053 = licking, 10054 = 69, 10055/56/57 = wall surface intercourse.
Potential customizations # 1: 0 closeness ‘person’s title’ 10051
Example: 0 closeness Amy 10051 = make Amy masturbate
Potential modification # 2: ‘active man or woman’s title’ 0 ‘sex position’ ‘passive individuals title’ closeness
Example: Amy 0 10050 Rachael closeness = make Amy just take Rachael doggy
Note: (we) You will need to get rid of the clothing associated with involved people, (II) you are able to men bang each other, (III) All jobs aside from 9000 “make out” are invalid with Arin and Dan.
Player: Adjust orgasm sensitiveness
Command: values player OrgasmSensitivity equals value
Example: values player OrgasmSensitivity equals 0
Note: ‘OrgasmSensitivity’ is case-sensitive. Value is ranging from 0 to 9, with 0 the slowest (no progress on Orgasm meter) and 9 the quickest. It is possible to set the decimal value as as an example 0.1 or 2.3.
Player: Add what to your stock
Command: player inventory add ‘item title’
Instance: player inventory add merlot = get the merlot from Patrick in your inventory
Note: (we) there are shortcuts like mer = merlot and natty = lite that is natty be applied when it comes to ‘item name’ value, (II) the things would be taken out of their beginning inside your home.
Quest: Complete quests automatically
Command: quest ‘start or complete’ ‘ “quest title” ‘
Example: quest complete “scavenger search” = completes the quest Scavenger search
Possible values for third term: make use of demand: quest list ‘person’s name’ to determine what quests can be found
Note: you is only able to finish opportunities you have previously started
Personal: Increase friendship, drunk-level and romance of figures
Command: social ‘target person’ player ‘number’ friendship include
Instance: social leah player 100 love add = increase love with Leah by 100
Feasible values for forth term: good and numbers that are negative vary from -30 to +30 (? )